1/4 Mile HP Calculator
Hale's quarter mile formulas turn a time slip into horsepower without a dyno pull. Horsepower equals race weight times the cube of trap speed over 234, so a 3,400 pound car trapping 100 mph is making 265 hp at the rear wheels, while a 3,500 pound car running 13.00 seconds shows 315 hp by the elapsed time version.
| Horsepower from trap speed (Hale) | |
| Horsepower from elapsed time (Hale) | |
| Gap between the two estimates | |
| Pounds per horsepower | |
| ET the trap speed horsepower predicts | |
| Trap speed the ET horsepower predicts | |
| Crank horsepower at 85 percent drivetrain efficiency | |
Hale's formulas: HP = weight x (mph / 234)^3 and HP = weight x (5.825 / ET)^3, with race weight in pounds over a 1,320 foot quarter mile. Both constants fit race prepared cars, and the output is rear wheel horsepower. Everything runs in your browser and nothing you type is uploaded or stored.
Enter race weight, trap speed and elapsed time from a 1,320 foot time slip and the calculator returns Hale horsepower from both, pounds per horsepower, and a cross check between the two estimates.
Key takeaways
- HP = weight x (trap speed / 234)^3: a 3,400 lb car trapping 100 mph makes 265 hp at the rear wheels
- HP = weight x (5.825 / ET)^3: a 3,500 lb car running 13.00 seconds makes 315 hp
- The 234 and 5.825 constants trace to Patrick Hale's QUARTER drag strip program of 1986, fitted to well hooked race cars
- Trap speed is the steadier input, because launch, traction and shifting barely touch it, while a bad 60 foot time ruins the ET
- Twenty pounds of race weight moves the trap speed answer by about 1.6 hp at a 100 mph trap
On this page
- Why a time slip can stand in for a dyno pull
- Hale's two formulas: 5.825, 234 and the cube root
- Worked example: horsepower from a 100 mph trap speed
- Worked example: horsepower from a 13.00 second ET
- Trap speed to horsepower at 3,400 pounds
- What the slip number does not include
- Hale, Fox and Huntington side by side
Why a time slip can stand in for a dyno pull
A quarter mile drag race is an acceleration contest over a measured 1,320 feet, and the NHRA's own introduction to the sport (2016) confirms the distance that Pro Stock and the sportsman classes race. Two numbers come off every time slip: the elapsed time, ET, from launch to the finish line, and the trap speed, the speed the vehicle carries as it crosses the lights. Both depend on how much power moved the car, and neither needs a dyno appointment.
The physics behind the estimate is one energy balance. Kinetic energy scales with the square of speed, and the distance available to build that energy is fixed at 1,320 feet, so the power needed to reach a given finish line speed grows with the cube of that speed once weight is fixed. Inverting the relationship gives horsepower as the cube of a speed ratio, which is why every quarter mile formula on every calculator site traces the same cube root curve. NIST Special Publication 1038 supplies the unit factors behind the constants: 100 mph is 146.67 ft/s, and 1,320 feet is 402.34 meters.
Trap speed carries the estimate better than ET does, for a reason anyone who has bogged a launch understands. A weak 60 foot time costs seconds of elapsed time but costs the finish line speed almost nothing, because the engine still pulls hard through the top end. That asymmetry is why horsepower calculators built on trap speed survive contact with real time slips.
Hale's two formulas: 5.825, 234 and the cube root
Patrick Hale, founder of Racing Systems Analysis, distributed his QUARTER performance program beginning in 1986 with two constants fitted to drag strip data: ET = 5.825 x (weight / HP)^(1/3) and mph = 234 x (HP / weight)^(1/3). Run backwards, they answer the question this page is about: HP = weight x (mph / 234)^3 from the trap speed, and HP = weight x (5.825 / ET)^3 from the elapsed time. Weight is the race weight in pounds with the driver aboard, and the horsepower is the rear wheel figure, since that is what the strip measured at the track.
The constants have a family tree, and the compilation by Jeff Lucius (updated 2017) lays it out. Roger Huntington published mph = 224 x (HP / weight)^(1/3) in Rod and Custom magazine in 1958. Physics professor Geoffrey Fox derived the theoretical basis and fitted street car data to mph = 230 x (HP / weight)^(1/3) in the American Journal of Physics in 1973. Hale's 234 is the largest of the three speed constants, and the largest constant credits the car with the least power for the same slip, because race prepared cars launch harder and waste less of their power spinning.
Both of Hale's equations assume the same car: one that hooks up, shifts without drama and runs the full 1,320 feet. Feed them a street car on street tires and the ET version drifts optimistic, because the first 60 feet went up in tire smoke. The trap speed version shrugs that off, which is the single biggest reason to prefer it when the two disagree.
Worked example: horsepower from a 100 mph trap speed
A sedan weighs 3,400 pounds with its driver aboard and traps 100 mph at the finish line. The formula runs in three steps. Divide the speed by the constant: 100 / 234 = 0.4274. Cube the ratio: 0.4274^3 = 0.0780. Multiply by race weight: 3,400 x 0.0780 = 265 hp, the rear wheel estimate.
Cross check it with the ET side of the same equation pair. The predicted elapsed time is 5.825 x (3,400 / 265)^(1/3) = 5.825 x 2.3406 = 13.63 seconds. If the slip shows an ET anywhere near 13.6, the trap speed estimate stands up; if the car ran 15 seconds at the same trap, it launched poorly and the mph number is still the one to trust.
Weight enters as a straight multiplier, so sensitivity is easy to price. The same 100 mph trap from a 3,600 pound car implies 3,600 x 0.0780 = 280.97 hp, and a 3,200 pound car implies 249.75 hp. Twenty extra pounds costs about 1.6 hp of credit at this trap speed, or roughly 3 percent per 100 pounds, which is why serious racers weigh the car with the driver in it rather than trusting the door sticker.
| Race weight | HP at a 100 mph trap | Pounds per hp |
|---|---|---|
| 3,000 lb | 234.11 hp | 12.8 |
| 3,200 lb | 249.75 hp | 12.8 |
| 3,400 lb | 265.36 hp | 12.8 |
| 3,600 lb | 280.97 hp | 12.8 |
The pounds per horsepower column never moves at a fixed trap speed, and that is the cube law talking: at 100 mph the formula always prices the car at 12.8 pounds per rear wheel horsepower, whatever it weighs.
Worked example: horsepower from a 13.00 second ET
Elapsed time runs the mirror image formula. A 3,500 pound car covers the quarter in 13.00 seconds. Divide the ET constant by the time: 5.825 / 13.00 = 0.4481. Cube it: 0.4481^3 = 0.0900. Multiply by weight: 3,500 x 0.0900 = 315 hp.
The racers' rule of thumb says ET x trap mph stays near 1,350, and the slip supports it: 13.00 seconds at 104 mph gives 13.00 x 104 = 1,352. Run that 104 mph trap through the speed formula and it returns 3,500 x (104 / 234)^3 = 307 hp, within about 3 percent of the ET answer. Two independent readings of one slip landing within a few horsepower is the normal state of affairs when the launch was clean.
The ET version punishes a bad launch much harder than the speed version, and the cube makes the penalty grow fast. If that same 3,500 pound car hooks up better the next round and runs 12.50 instead of 13.00, the estimate jumps to 3,500 x (5.825 / 12.50)^3 = 354 hp, another 39 hp from half a second that came mostly out of the 60 foot time rather than the engine. When the ET and trap speed numbers disagree, believe the trap speed.
| Elapsed time at 3,500 lb | Hale hp |
|---|---|
| 12.00 s | 400.34 hp |
| 12.50 s | 354.18 hp |
| 13.00 s | 314.87 hp |
| 13.50 s | 281.21 hp |
| 14.00 s | 252.09 hp |
The table doubles as a plan: every half second at this weight is worth roughly 35 to 40 hp, so the ET a car needs for a power target can be read straight off it.
Trap speed to horsepower at 3,400 pounds
The table runs the trap speed formula across the range a street performance car visits, all at the same 3,400 pound race weight. Every ten mph adds about a third again to the horsepower, the cube law at work.
| Trap speed | Hale hp at 3,400 lb | Typical company |
|---|---|---|
| 90 mph | 193.45 hp | Stock four cylinder sedans |
| 100 mph | 265.36 hp | Warm V6 crossovers and tuned compacts |
| 110 mph | 353.19 hp | Modern V8 muscle, stock |
| 120 mph | 458.54 hp | Supercharged V8s, modified turbos |
| 130 mph | 582.99 hp | Built engines on slicks |
Read the middle column as rear wheel horsepower. A stock V8 muscle car trapping 110 to 112 mph checks out against its 350 to 400 hp crank rating once 15 percent drivetrain loss comes off, and that sanity check is the fastest way to trust or distrust a time slip.
What the slip number does not include
The estimate is rear wheel horsepower, not the number on the brochure. Drivetrain losses run roughly 12 to 18 percent depending on the transmission and the number of driven axles, so a car that traps at 265 hp makes about 265 / 0.85 = 312 hp at the crank on a manual transmission. Automatics and all wheel drive systems cost more, sometimes enough to push crank estimates past 330 hp for the same slip.
Track conditions move the car, not the engine. High altitude, hot air and humidity all thin the charge and slow the car, so the same power traps lower in Denver than at sea level. Racers correct for this with density altitude, and a slip from a hot summer afternoon understates the power by a few percent against one from the same car in October.
Distance matters too. Top Fuel and Funny Car have raced 1,000 feet under NHRA rules since 2008, as the NHRA's beginner guide (2018) notes, and eighth mile tracks time 660 feet. Neither distance fits constants fitted to 1,320 foot runs, so quarter mile horsepower formulas only make sense for slips from full quarter tracks. The eighth mile has its own family of calculators, and the ET from a 1,320 foot run is not twice the eighth mile ET, because acceleration is not uniform down the track.
Hale, Fox and Huntington side by side
Three constant sets circulate for the same cube root formulas, and they answer slightly different questions. Huntington fitted street cars of the late 1950s, Fox derived the physics and fitted modern street data, and Hale fitted race prepared cars. The same 3,400 pound car trapping 100 mph gets three different credits: 265 hp from Hale, 279 hp from Fox and 303 hp from Huntington. The spread is not an error; it is the claim each model makes about how much of the car's power reached the track.
Pick the constant to match the car. A drag car on slicks with a real converter or clutch uses Hale's 234 and 5.825. A street car on street tires, launching like a street car, is Fox's population, and the 230 constant will sit closer to its dyno sheet. Huntington's 224 belongs to another era of tires and tracks, and survives mostly as a historical baseline.
Whichever set you choose, keep the constant consistent when you run the round trip. Predict a trap speed with one constant set and back out horsepower with another, and the mismatch alone shifts the answer by five percent or more. The calculator on this page uses Hale's pair throughout, so its predictions and its inverses always close on each other.
Frequently asked questions
What is the Hale formula for horsepower from trap speed?
HP = weight x (mph / 234)^3, with weight in pounds including the driver and mph the speed at the 1,320 foot finish line. Rearranged, mph = 234 x (HP / weight)^(1/3).
How much horsepower is a 100 mph quarter mile?
It depends on weight. A 3,400 lb car trapping 100 mph makes 3,400 x (100 / 234)^3 = 265 hp, while a 3,000 lb car at the same trap speed makes 234 hp.
How much horsepower does a 13.0 second quarter need?
Hale's ET formula gives HP = weight x (5.825 / 13.0)^3, which is 315 hp for a 3,500 lb car, 288 hp at 3,200 lb and 360 hp at 4,000 lb.
Does the formula return crank or wheel horsepower?
The constant was fitted to track results, so the output is rear wheel horsepower, the power that moved the car. Divide by roughly 0.85 for a manual transmission car to estimate crank power.
Where does the 234 constant come from?
Patrick Hale fitted it to a large body of drag strip data distributed with his QUARTER program, first published in 1986. It belongs to the same family as Huntington's 224 and Fox's 230, both fitted to street cars.
Is trap speed or ET better for estimating horsepower?
Trap speed. Elapsed time depends on launch, 60 foot traction and shift points, while the speed at the finish line reflects the power that carried the car through the lights regardless of how the first 60 feet went.
What weight should I enter?
Race weight: the car with driver, fuel and everything aboard when the run was made. A sedan that weighs 3,400 lb on the scales gains a couple hundred pounds with a driver and a full tank.
Does the formula work on an eighth mile track?
Not directly. Hale's constants were fitted to 1,320 foot runs, so an eighth mile, 660 foot time slip needs the eighth mile versions of the formulas or a different constant set.
What about cars racing 1,000 feet?
Top Fuel and Funny Car have raced 1,000 feet under NHRA rules since 2008, so their traps and ETs do not fit a 1,320 foot formula. Use it only for cars that ran the full quarter.
How do I convert the answer to crank horsepower?
Rear wheel power divided by the drivetrain efficiency gives crank power. Using 0.85 as the efficiency for a manual car, 265 hp at the wheels is 265 / 0.85 = 312 hp at the crank.
Why is the relationship a cube root?
Kinetic energy scales with the square of speed, and the distance is fixed, so the work done over the quarter mile grows with the cube of trap speed for constant weight. Power per pound therefore sets the cube of the finish line speed.
How accurate is the estimate?
Within a few percent for cars with ordinary traction on a well prepped strip. Weak launches, steep grades, high altitude and hot weather all slow the car without touching its power, so treat the answer as a floor for trap speed estimates.
Spotted a wrong number or a broken result?
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